ARETE
The project „Augmented Reality Interactive Educational System“ (ARETE) is a European project funded by the European Commission under the Horizon2020 program. ARETE started in November 2019 and will run until October 2022.
In the project ARETE, Augmented Reality [AR] technologies for educational contexts are being developed, implemented, evaluated, and disseminated. Core objectives are the development and close interconnection of existing digital systems and the development of a European, sustainable and competitive ecosystem in which AR learning contents and tools are disseminated to a wide audience quickly and effectively. For this purpose, European partners from research and industry work together for the development, testing and dissemination of innovative and interactive AR technologies.
In the ARETE project, three pilot studies are being conducted to test the application of interactive AR technologies at schools in several European countries. In this context, it is the main task of the team of School Pedagogy to lead on and conduct the evaluation of the pilot phases.
Further information can be found at http://www.areteproject.eu/.
If you have further questions, please contact Jennifer Tiede.
Prof. Dr. Silke Grafe
Oswald-Külpe-Weg 82
![[Translate to Englisch:] Prof.in Dr. Silke Grafe [Translate to Englisch:] Prof.in Dr. Silke Grafe](/fileadmin/06030500/2020/Uni_Wue_Grafe_komprimiert.jpg)
Dr. Jennifer Tiede
Oswald-Külpe-Weg 82
Office hour for students: on appointment
Research methods counseling: Thursday, 10-11 AM, and on appointment
![[Translate to Englisch:] [Translate to Englisch:]](/fileadmin/06030500/2023/20230117_Tiede_neues_Bild_Website_460px.jpg)
Kristina Förster
Oswald-Külpe-Weg 82

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Augmented Reality in Primary Education: Teachers’ Perspectives on Potential and Barriers in Proceedings of 17th International Technology, Education and Development Conference (INTED 2023) (2023). forthcoming.
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Teachers’ Attitudes and Technology Acceptance towards AR Apps for Teaching and Learning in Proceedings of the 8th International Conference of the Immersive Learning Research Network (iLRN) (2022).
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Fostering Learning Motivation of Students with Reading and Spelling Difficulties by an AR-Enhanced Gamified Educational App for Literacy Learning in Proceedings of IEEE GEM Conference 2022 (2022).
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The Evaluation of Augmented Reality applications in European Primary Schools [Poster Presentation] in 2nd International Conference on Science and Technology Education (2021).
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Evaluation Design Methodology for Piloting Two Educational Augmented Reality STEM Apps in European Elementary Schools in Proceedings of EdMedia + Innovate Learning 2021, T. J. Bastiaens (ed.) (2021). 185–190.
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Evaluation Design Methodology for an AR App for English Literacy Skills in Proceedings of 2021 7th International Conference of the Immersive Learning Research Network (iLRN), D. Economou, A. Peña-Rios, A. Dengel, H. Dodds, M. Mentzelopoulos, A. Klippel, M. J. W. Lee, J. Richter (eds.) (2021). 14–18.
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Work-in-progress-ARETE-An Interactive Educational System using Augmented Reality in 2020 6th International Conference of the Immersive Learning Research Network (iLRN), D. Economou, A. Klippel, H. Dodds, A. Pena-Rios, {Mark J. W. Lee, D. Beck, J. Pirker, A. Dengel, {Tiago M. Peres, J. Richter (eds.) (2020). 283–286.