piwik-script

Deutsch Intern
    Chair of school pedagogy

    ARETE

    The project „Augmented Reality Interactive Educational System“ (ARETE) is a European project funded by the European Commission under the Horizon2020 program. ARETE started in November 2019 and will run until October 2022.

    In the project ARETE, Augmented Reality [AR] technologies for educational contexts are being developed, implemented, evaluated, and disseminated. Core objectives are the development and close interconnection of existing digital systems and the development of a European, sustainable and competitive ecosystem in which AR learning contents and tools are disseminated to a wide audience quickly and effectively. For this purpose, European partners from research and industry work together for the development, testing and dissemination of innovative and interactive AR technologies.

    In the ARETE project, three pilot studies are being conducted to test the application of interactive AR technologies at schools in several European countries. In this context, it is the main task of the team of School Pedagogy to lead on and conduct the evaluation of the pilot phases.

    Further information can be found at http://www.areteproject.eu/.

    If you have further questions, please contact Jennifer Tiede.

    Prof. Dr. Silke Grafe

    Chair of School Pedagogy
    Oswald-Külpe-Weg 82
    97074 Würzburg
    97074 Würzburg
    Building: 82
    Room: 03.014
    [Translate to Englisch:] Prof.in Dr. Silke Grafe

    Dr. Jennifer Tiede

    Chair of School Pedagogy
    Oswald-Külpe-Weg 82
    97074 Würzburg
    Building: 82
    Room: 03.016

    Kristina Förster

    Chair of School Pedagogy
    Oswald-Külpe-Weg 82
    97074 Würzburg
    97074 Würzburg
    Building: 82
    Room: 03.015
    Phone: +49 931-84538

    2021

    • Tiede, J., Mangina, E., & Grafe, S. (2021). Evaluation Design Methodology for Piloting Two Educational Augmented Reality STEM Apps in European Elementary Schools. In T. J. Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning 2021 (pp. 185–190). United States: Association for the Advancement of Computing in Education (AACE). Retrieved from /brokenurl# https://www.learntechlib.org/p/219656
       
    • Tiede, J., Matin, F., Treacy, R., Grafe, S., & Mangina, E. (2021). Evaluation Design Methodology for an AR App for English Literacy Skills. In D. Economou, A. Peña-Rios, A. Dengel, H. Dodds, M. Mentzelopoulos, A. Klippel, M. J. W. Lee, & J. Richter (Eds.), Proceedings of 2021 7th International Conference of the Immersive Learning Research Network (iLRN) (pp. 14–18).
       

    2020

    • Masneri, S., Dominguez, A., Wild, F., Pronk, J., Heintz, M., Tiede, J., Nistor, A., Chiazzese, G., & Mangina, E. (2020). Work-in-progress-ARETE-An Interactive Educational System using Augmented Reality. In D. Economou, A. Klippel, H. Dodds, A. Pena-Rios, M. J. W. Lee, D. Beck, J. Pirker, A. Dengel, T. M. Peres, & J. Richter (Eds.), 2020 6th International Conference of the Immersive Learning Research Network (iLRN) (pp. 283–286). United States: Institute of Electrical and Electronics Engineers Inc.